D'VORAH BUGS

Developed a handful of bugs for D'Vorah for use in Mortal Kombat 11. Created all bugs from scratch, starting with a temporary mesh and final skeleton passed off to animation department. In tandem with animation, the mesh would be finalized, sculpted, retopologized, skinned, and textured. Once complete, the asset would be integrated in-game.

Rendered in game and with Marmoset Toolbag 3

Selected Works

Mk 11 HorseProject type

MK 11 PantherProject type

MK 11 BugsProject type

MK 11 KintaroProject type

MK 11 PropsProject type

MK 11 HawkProject type

MK 11 FiresnakeProject type

Goblin AlphaProject type

AnatomyProject type

Goblin GruntsProject type

CreaturesProject type

Copyright - Michael Filipek 2025